Tuesday, 19 June 2012

Texturing an Abaddon

I noticed a few people were interested in the processes involved with importing the models into cinema so i rendered out a little bit of an animation showing how the ship looks at each stage of the process.

 Not much to say about it really i learned a little bit about camera animation, namely how to stop it from accelerating and decelerating at the beginning and end of its' path but that's about it.

 Anyway here it is:

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